A fork is a powerful move that threatens multiple pieces. The attacking piece (often a knight, sometimes a bishop) moves into a position where it can capture multiple pieces of the opposing color. If one of those pieces is a king, it is a "royal fork" and gives check. The opposing player is forced to respond by protecting one of the pieces, leaving the other open for capture on the next move.
It is sometimes referred to as a "split move."
Defensive Strategy EditWhen you are subject to a fork, do not despair! Not all forks are good forks, in fact, some can be easily sidestepped:
- First, examine the board and see if one of your pieces can check. Make sure, while checking, the forked piece will not be put under pressure yet again! This would m3erely result in another fork, but this time from two different pieces. Once you check their king, move your other piece to a good location. It is worth noting this refutation is most common in Endgames.
- If that doesn't work, look for threats you can put on another piece by one of your worked pieces. Your opponent can exchange pieces, or move their threatened piece.
"Sometimes in chess, as in life, you have to give a little to not lose everything."3. Alas, sometimes a fork was well made. Do everything you can do cause as much damage, however. Wait, are you sure the king isn't exposed?